The Long Road to Rewrite History .....
In the latest incarnation of Ben &
Bonnie Torricelli’s evil minds, we find ourselves transported back in time to a
small island on only 8 square miles between the Mariana Islands and Japan – IWO
JIMA. Points are collected in various
forms: completing missions, collecting props, winning speedball games, and of
course, for holding locations during the beach landing. During this game, in addition to some of the
University of Tennessee’s paintball squad, we have members of Southern
Polytechnic State University helping keep everything safe and the game flowing
smoothly as referees.
As is customary for our team, a “planning
session” at a local favorite eatery called Castaways in downtown Fayetteville
helped to finalize our feelings for the game.
When returning to the lush forests of the Howell community, our hopes of
cobbler were dashed by an old adversary – MOTHER NATURE. She reared her ugly head and rained, but even
with the deluge we knew we would be in the company of friends and our “extended
paintball family”.
During this event, our fearless leader
playing the part of commanding general defending the island of Iwo Jima, is our
very own Mark “Green Hat” Kimmel. As
with the night before, rain was off and on, but it could not stop our
spirit. Mark wisely deploys our team
across the beachhead to defend against the Marine’s beach landing named
“Operation Detachment”. The Marines had
two hours to break through 3 lines of defense, along the way moving their base
of operations from the landing craft, to “Red 1”, and finally to
“Tobishi”. Our ranks held off the
invasion for the first hour of the game, until the Marines were able to get a
foot hold. Our tanks made sure they were
slow moving throughout the rest of the beach landing time.
Multiple times throughout the day our team
worked well with ourselves and also with other teams in multiple roles. Some of our new HDE Camo Jerseys got used
during these raids into enemy territory and helped to conceal our position
until we started firing. One particular
daunting mission was to rescue a downed pilot at “Hiwa”. Even after making our way past the Marine’s
base and securing the location, our team captain had to look for a lost mission
card to receive points. A lot of our
team got to participate in the speedball missions and the weather helped to
make everyone more on even footing.
At dinner break, both generals concede to
have no night game, so all teams mingle and get caught up on good times (and get
a little dry). The Howell Community
Center provided all with some awesome southern food during the break – the
Ribeye sandwich is to die for, although we all love the ribs too.
Day two started out much the same as day
one – with a rain storm. Luckily most of
the heavy stuff was past us after an hour delay in play (that extended our
playing time). We switched bases to give
everyone a chance to see the whole field.
The missions were hot and heavy with us being in the lead by 400
points. Our “BK Bigshot” (Etha with EMC
Rail Mounting Kit and Havoc Launcher) took out the opposing tanks almost every
time they showed up. Mud and rain didn’t
stop our equipment all weekend – even without covering. This proves as a testament to the reliability
and design of our Planet Eclipse gear.
For the final battle each team needed to
control four points on the map to get points – Okita, Surabachi, Futa, and Hill
199. We quickly made our way to Okita,
as it is the furthest point from our base.
Throughout the onslaught, we kept our composure and dug in like
ticks. As the game was called, we
controlled two of the four points, with one being contested between both teams
(with a quick final seconds move by the opposition). After gathering after battle, we got to hear
that we did pull out the victory for the Japanese.
Our next event will be in Chicago for
Living Legends 6. Stop by and say hi and
feel free to try out some of our equipment or have us look at your kit if you
are having any problems. After that, we
will be at Bearclaw Paintball for the UWL event on August 24th-25th. Teams from across the region will be battling
old school tournament style in the woods.
Any marker / hopper combo can be used as long as it can be capped at 10
balls per second. You are also allowed
one sniper (that must run pump/pistol) and one heavy gunner (that has no bps
cap). Do you have a few guys that want
to play, but not enough to field a 10 man crew?
Look us up on our Facebook page (www.facebook.com/blackkarmapaintball) and we can see if we can put you in touch with some more of our
friends that may need a player or nine. We would also like to thank the guys at PB
Junkie (www.pbjunkie.com) for taking
pictures through the weather all weekend and bringing
back the best website for scenario paintball in the southeast. Also check our page for updates on upcoming
games and new products from Planet Eclipse.
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