The Delphi

What if a Scenario Game had no Missions? Words and Photos by Jason "foolybear" Lineberger Mike "Voodoo" Shumate of Boss Company decided to answer that question at a science fiction scenario titled "The Delphi." He pitted two futuristic criminal organizations, the Red Star Syndicate and the Yellow Nebula Combine against each other in a battle over advanced technology. The missionless format made sense, as the crime bosses in charge of both teams were running salvage operations - trying to grab as much tech as possible while denying their competitors. The capable reffing staff at Boss Paintball seeded the field with props, while the generals marshaled their troops to key points on the field where they knew they would find valuable goodies. The producers took the idea one step further - some of the props could be used in the game to gain a tactical advantage. For instance, grey power cells could be combined with a foam case to allow one side to instantl...