Black Karma Action Report
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SPG is laid out across 40 sprawling acres of varied terrain. One base, called Norad, is situated at the entrance on one side of the field and is best described as a 8 foot walled fort with gun ports to help defend. The Airfield is located close to Norad that has 100 yard long shooting lanes that terminate at a 2 story building that dominates the landscape and control of the building dominates the opposition. On the opposite side of the airball field from Norad is a small western style town. At the end of the western town stands another 2 story building that controls the action on this field as well. The airball field, Norad, the airport and the we
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From game on, Black Karma worked hard to push the action and influence the game. The White Team tasked us with heading out from our base at Hamburger Hill and attacking the Western Town as soon as the game started. Not only did the White team take the town but we also pushed the Red team all the way back through the field to the front door of their base, Norad. By doing this, we limited how much of the field the opposition had access to and severely crippled their ability to get flags and score points. This enabled the White team to create a substantial lead in points. The game director then asked us to switch to the Red tea
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Day 2 of Flag Wars played out much like the first day for Black Karma. The new day brought a renewed energy and vigor to the Red team who came ready to fight. Half of the Red team fought and pushed our way to the White Team’s doorstep most of the day and severely curtailed their ability to get flag points. Black Karma’s teamwork and tactics worked again and allowed the Red Team this time to accumulate an insurmountable lead in points. We then moved back to the White team for the final battle to again rebalance the teams. The final battle for day 2 was again focused in the western town so we decided since controlling the 2 story building worked so well the first day we would try the same thing again. That tactic worked equally well the second time around too. Both teams made attempts at the flag but neither team succeeded in raising it. Day 1 went to the White team and Day 2 went to the Red team. Black Karma had a blast playing on both sides on both days so we called it a win in our book!
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This was Black Karma’s first visit to Scenario Paintball Games but it will certainly not be the last. We look forward to returning for the Fall Flag Wars Game and highly recommend it anyone else looking for some great paintball action this fall.
Our next scenario will be The Big Red One by MPP Games at Bear Claw Paintball. There is going to be 2 (yes 2!) beach landings at this game; one during the day and one at night by the light of flares and strobes. If you want to get more info about Black Karma or find out where all we are playing, please go to www.blackkarma.org and www.facebook.com/blackkarmapaintball .
Thanks for the kind words, we are really glad yall were able to make our game. Hope to see you all again in November.
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